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Snow Cliffs

For this piece, I wanted to push my skills further and explore new workflows for creating large-scale environments. My goal was to achieve a filmic, high-contrast sunny snow look while keeping the scene natural, atmospheric, and visually grounded.

This project helped me refine my workflow for building expansive landscapes in Unreal Engine, focusing on realism, depth, and storytelling through environment art.

Lighting Variation

Tree Creation

Landscape creation using Gaea 2